
pp291-293
review of Storming the Reality Studio edited
by Larry McCaffery, first published in Vector 169, October/November
1992


|
What is it we are talking
about here? Postmodernism is a cultural mode which has developed since the
Second World War. First identified by the French philosopher Lyotard, it is a
reaction to, and development from, the modernism of James Joyce and Virginia
Woolf. It can be seen in the music of John Cage and Talking Heads, in the
performance art of Laurie Anderson and the rise of improvisation comedy, and in
the fiction of Borges and John Fowles. Among its characteristics, it is anti-hierarchical,
what Michel Foucault called a heterotopia, where there is no authority, no
absolute, no clear ordering within a list. This results in the breakdown of
boundaries between genres, and between author, character and reader.
Cyberpunk is a mode of science fiction which developed
during the 1980s. First named by Bruce Bethke in response to the fiction of
William Gibson, it is identified by a detailed interest in the surfaces of the
worlds described, in the interface between computer/machine and human, in
low-life and urban decay, in the glossy, glamorous conflict of low-life hero
and multinational corporation It is a form of romance which builds on
traditional sf formulations (cyberpunkers acknowledge debts to Alfred Bester,
J.G. Ballard, Samuel Delany among others), salted with some influences from the
edges of the mainstream (cyberpunkers also acknowledge debts to William
Burroughs and Thomas Pynchon). Since these latter are clearly identifiable as
postmodernists, does that make cyberpunk postmodern?
That is what Larry McCaffery believes, and what he sets
out to demonstrate in this fascinating and entertaining book, which bears the
slightly unwieldy subtitle ‘A Casebook of Cyberpunk and Postmodern Science
Fiction.’ The problem is that my opening paragraphs are closer to a definition
of terms than you will find anywhere in this book. Maybe definitions such as
this run counter to the heterotopic grain of postmodernism, but one can’t help
feeling that McCaffery is stretching boundaries as much as possible in order to
shoehorn in his thesis.
Let us begin with what the book contains. After an
introduction and a checklist there are twenty-nine short stories or novel
extracts, followed by twenty essays or extracts from longer critical works. The
authors of the fiction are impeccable: Acker, Ballard, Burroughs, Cadigan,
Delany, Delillo, Gibson, Pynchon, Rucker, Shepard, Shiner, Shirley, Sterling. There’s good
straight-down-the-line postmodernism here, straightforward sf, clear
no-doubt-about-it cyberpunk, and a few which hover in between, but they don’t
all cross boundaries in a way which fits the thesis. Delany’s tale of a
homosexual encounter recounted with a thread of fantasy fits the postmodern
mould, but cyberpunk it ain’t. And what about Lewis Shiner’s ‘Stoked,’ which
isn’t cyberpunk, isn’t sf, and is no more postmodern than Catcher in the Rye,
which it closely resembles? In fact the only story here which unequivocally
fits McCaffery’s case is Bruce Sterling’s ‘Twenty Evocations.’
As for the non-fiction, there are some of the best
critical essays I have seen on cyberpunk, especially by Istvan Csicsery-Ronay
Jr and Veronica Hollinger. There are also extracts from longer works by Fredric
Jameson and Jean-Francois Lyotard, which are clear and informative on postmodernism.
There is little of the turgid and impenetrable prose you might expect from such
a gaggle of academics. However, Timothy Leary (yes, that Timothy Leary) is far
too precious for his own or anyone else’s good. And there is one infuriating
instance of pretentiousness, when Arthur Kroker and David Cook disguise an
interesting premise (about ‘TV [as] the processed world triumphant’) in
statements such as ‘TV functions by substituting the negative totality of the
audience with its pseudo-mediations by electronic images for genuine sociality,
and the possibility of authentic human solidarities.’1 Yet, these
articles hardly seem to touch upon the presumed central link between
postmodernism and cyberpunk.
McCaffery tries to set the agenda in his introduction, when
he equates the postmodern world with post-industrial capitalism, where
information has become the key global resource. In so far as cyberpunk deals
with the human and societal problems of information overload and other aspects
of our information age, it can be seen as an outgrowth from post-industrial
society. But does that lead us to infer the identification between cyberpunk
and postmodernism?
Part of the problem is that McCaffery speaks of ‘terms
that were previously speculative abstractions suddenly become literalized.’2
This may be a phenomenon of postmodernism, yet it is also the backbone of all
science fiction. Cyberpunk may literalize the abstract in this way, but as
science fiction has always done rather than as postmodernism is now doing. Cyberspace
has bled outward from sf into postmodernism, rather than, as McCaffery would
have it, from postmodernism into sf.
And this is a point which is backed up by one of the few
essays in the book which directly addresses the question of the relationship between
the two modes. Brian McHale, in ‘POSTcyberMODERNpunkISM,’ points out that the
growing legitimation of science fiction, and especially of cyberpunk, is part
of a general postmodern phenomenon, the collapse of genre distinctions between
high and low art, between pop culture (sf) and ‘serious’ fiction. In fact, this
feedback between ‘high’ and ‘low’ is a universal of our cultural history. The
only thing which makes postmodernism any different from the rest is the speed
of the feedback loop, which has allowed postmodernists such as Pynchon to feed
on the sf of their youth in their own fictions, for cyberpunkers to feed on
Pynchon for inspiration, and for Pynchon to feed in turn on cyberpunk in his
most recent novel.
There is a relationship between postmodernism and science
fiction, though the blinkers imposed on this book do not allow it to be
properly explored. But cyberpunk is not, in and of itself, a purely postmodern
phenomenon, nor is it the only part of science fiction which could be so
identified. The result is a readable, fascinating book – well worth reading
whether you are interested in postmodernism or cyberpunk – but it consistently
manages to miss the one target it has set itself.
|